paypal/PayPal-Android-SDK · GitHub
github.com
on 05/15/2013
Excerpt: The PayPal Android SDK provides a software library that makes it easy for Android developers to accept both credit cards and PayPal directly within native mobile apps. For usage and integration instructions, see the PayPal Android SDK Integration Guide. For detailed reference, see the SDK reference. Older libraries
PayPal is replacing the Mobile Payments Libraries (MPL) with the PayPal iOS/Android SDK. The PayPal iOS/Android SDK is currently available in the US, with more country support coming soon. US developers should upgrade now for more features and a better mobile experience. Non-US developers can continue to use MPL for the time being. Issues related to MPL should be filed in the sdk-packages repo.... read the full post.
Tags: , Android, API-Evangelist, API-Stack, Payments, PayPal
Google Commerce: Fast and easy checkout for Android apps selling physical goods and services
googlecommerce.blogspot.com
on 05/15/2013
Excerpt:... read the full post.
Tags: Android, Google, io13, Payments
Here’s why we’re excited about the new Android Location APIs
geoloqi.com
on 05/15/2013
Excerpt: The ArcGIS Geotrigger Service leverages the latest Android and iPhone technology, when these services improve, our technology improves. Our goal is to make the best cross-platform location services for developers, leveraging the best capabilities of the native location services available for existing consumer devices. On the iPhone, we’ve leveraged the native geofencing APIs to offer improved battery life compared to using the GPS directly. On Android, there have been minimal location services available from the SDK, essentially limited to turning the raw GPS device on or off. Three new location APIs were announced today at Google I/O. This is great news for anyone building location-based applications.... read the full post.
Tags: Android, BaaS, Location
iOS and Android Design Guidelines Cheat Sheet
kinveyposts.wordpress.com
on 05/10/2013
Excerpt: When making an app, following your platform’s design guidelines is a tried-and-true way to increase metrics like user retention and customer satisfaction. It makes it easier for your users to learn how to use the application to the fullest extent, as quickly and intuitively as possible. In order to make designing for your target platforms easier, we made a cheat sheet for both iOS and Android Human Interface Guidelines (HIGs). It gives a high level summary of the User Interface, how to support multiple screen sizes, icon sizes, and touch gestures so that you don’t have to dig through the books to find them every time you need them. It also allows you to see the subtle differences between the platforms.... read the full post.
Tags: Android, API-Evangelist, API-Stack, BaaS, IOS, Mobile
Achievement unlocked! Android gaming console Ouya raises $15M
feedproxy.google.com
on 05/09/2013
Excerpt: Summary: The $99 Ouya gaming console built on Android got a boost today with an additional $15 million in funding, plus a new board member that formerly worked at EA. Ouya, the company behind a small $99 Android gaming console, has picked up $15 million in funding. The investment, announced on Thursday, follows the $8. 6 million raised by Ouya on the crowd-sourced Kickstarter platform in August of 2012. Long-time executive at EA, Bing Gordon, will be joining the Ouya board as part of the deal, which was funded by Kleiner Perkins Caufield & Byers (KPCB), along with participation from the Mayfield Fund, NVIDIA, Shasta Ventures, and Occam Partners.... read the full post.
Tags: Android, API-Evangelist, API-Stack, Console, Gaming
TestFlight now lets any developer upload Android apps, plans Android SDK launch in private beta
feedproxy.google.com
on 05/09/2013
Excerpt: Popular app beta testing service TestFlight has announced that developers can now upload Android apps to its platform, and an Android SDK will launch next week for a small number of developers in private beta. Previously, Android app support was only available to a select few. Over the last 45 days, Testflight shared that 5,000 developers were granted access to the new feature and 4,500 apps were uploaded. Those apps have since been “downloaded more than 50,000 times. ”
As shown in the image below, Android support has been merged directly into the TestFlight service; there’s now one place to upload and manage Android and iOS apps.... read the full post.
Tags: Android, API-Evangelist, API-Stack, Application Management, Application Testing
Android has landed. Beta access open to all.
blog.testflightapp.com
on 05/08/2013
Excerpt: We are happy to announce that TestFlight today opened its Android private beta to all users. In just 45 days of private beta, 5,000 developers have already uploaded 4,500 apps which have been downloaded more than 50,000 times. Now, all developers on TestFlight can upload Android apps and streamline their beta testing process. The features include beta app management, distribution, tracking, and centralized feedback. Additional features, such as crash reporting will be coming shortly with the release of the Android SDK. Beginning as early as next week, select developers will start getting access to the Android SDK which will be in closed beta. We look forward to hearing your feedback! One Place to Upload: Send.... read the full post.
Tags: Android, API-Evangelist, API-Stack, Application Management, Application Testing
WeatherSignal wants to create crowdsourced weather reports using Android phone sensors
feedproxy.google.com
on 05/08/2013
Excerpt: If you’re a fan of OpenSignal, the mobile app that creates independent maps of mobile phone network coverage based on information crowdsourced from mobile phone users, then you may be interested to learn of a new standalone weather app the company’s currently trialing. WeatherSignal is available on Google Play from today, alongside its website, and is setting out to create a new way of collating weather data based on the native sensors on Android devices. Indeed, OpenSignal is calling this “the most ambitious weather crowdsourcing project ever,” but it’s worth noting here that it is still very early-stage. Given it relies on users installing the app, at launch it won’t be drawing on too much data.... read the full post.
Tags: Android, Sensors, Weather
Connecting Kindle Fire to Reality with App-Enabled Accessories
developer.amazon.com
on 05/07/2013
Excerpt: Mobile devices create an amazing ecosystem for developers to express new ideas, create new business, and expand existing worlds. Services like GameCircle and In-App Purchasing make those experiences more sticky and re-playable, drawing users into the experience with more depth. Another category of ecosystem depth that we've been focusing on is app-enabled accessories. Kindle Fire (as well as other Android devices) can connect to and control an incredible range of new devices, and a couple weeks ago we launched a few of these devices on Amazon. com as official Kindle accessories, creating new ways and new opportunities for developers to connect with Amazon customers. From the self-stabilizing, Kindle-controllable AR.... read the full post.
Tags: Android, Kindle, stories
Android and iOS Mobile Device Development with Azure Mobile Services using HTML5 and JavaScript
www.codeproject.com
on 05/03/2013
Excerpt: In this tutorial I’m going to show you how you can build a cross-platform mobile app with Azure Mobile Services using HTML5 and JavaScript. I'll be using the following sample code:
I’m going to adapt the sample todo app that’s part of the Get started with Mobile Services tutorial. You’ll notice that there are already tutorials for iOS, Android and Windows Phone 8 but the problem with these, excluding WP8, is that you need to use an environment other than Visual Studio. This might be OK if you’re already familiar with Java, Objective C, Eclipse, and XCode, but is obviously less than ideal if you’re not. Never fear though: if your background is almost any flavour of.... read the full post.
Tags: Android, API-Evangelist, API-Stack, Azure, Code Samples, IOS
Excerpt:... read the full post.
Tags: Android, Google, io13, Payments
Here’s why we’re excited about the new Android Location APIs
geoloqi.com
on 05/15/2013
Excerpt: The ArcGIS Geotrigger Service leverages the latest Android and iPhone technology, when these services improve, our technology improves. Our goal is to make the best cross-platform location services for developers, leveraging the best capabilities of the native location services available for existing consumer devices. On the iPhone, we’ve leveraged the native geofencing APIs to offer improved battery life compared to using the GPS directly. On Android, there have been minimal location services available from the SDK, essentially limited to turning the raw GPS device on or off. Three new location APIs were announced today at Google I/O. This is great news for anyone building location-based applications.... read the full post.
Tags: Android, BaaS, Location
iOS and Android Design Guidelines Cheat Sheet
kinveyposts.wordpress.com
on 05/10/2013
Excerpt: When making an app, following your platform’s design guidelines is a tried-and-true way to increase metrics like user retention and customer satisfaction. It makes it easier for your users to learn how to use the application to the fullest extent, as quickly and intuitively as possible. In order to make designing for your target platforms easier, we made a cheat sheet for both iOS and Android Human Interface Guidelines (HIGs). It gives a high level summary of the User Interface, how to support multiple screen sizes, icon sizes, and touch gestures so that you don’t have to dig through the books to find them every time you need them. It also allows you to see the subtle differences between the platforms.... read the full post.
Tags: Android, API-Evangelist, API-Stack, BaaS, IOS, Mobile
Achievement unlocked! Android gaming console Ouya raises $15M
feedproxy.google.com
on 05/09/2013
Excerpt: Summary: The $99 Ouya gaming console built on Android got a boost today with an additional $15 million in funding, plus a new board member that formerly worked at EA. Ouya, the company behind a small $99 Android gaming console, has picked up $15 million in funding. The investment, announced on Thursday, follows the $8. 6 million raised by Ouya on the crowd-sourced Kickstarter platform in August of 2012. Long-time executive at EA, Bing Gordon, will be joining the Ouya board as part of the deal, which was funded by Kleiner Perkins Caufield & Byers (KPCB), along with participation from the Mayfield Fund, NVIDIA, Shasta Ventures, and Occam Partners.... read the full post.
Tags: Android, API-Evangelist, API-Stack, Console, Gaming
TestFlight now lets any developer upload Android apps, plans Android SDK launch in private beta
feedproxy.google.com
on 05/09/2013
Excerpt: Popular app beta testing service TestFlight has announced that developers can now upload Android apps to its platform, and an Android SDK will launch next week for a small number of developers in private beta. Previously, Android app support was only available to a select few. Over the last 45 days, Testflight shared that 5,000 developers were granted access to the new feature and 4,500 apps were uploaded. Those apps have since been “downloaded more than 50,000 times. ”
As shown in the image below, Android support has been merged directly into the TestFlight service; there’s now one place to upload and manage Android and iOS apps.... read the full post.
Tags: Android, API-Evangelist, API-Stack, Application Management, Application Testing
Android has landed. Beta access open to all.
blog.testflightapp.com
on 05/08/2013
Excerpt: We are happy to announce that TestFlight today opened its Android private beta to all users. In just 45 days of private beta, 5,000 developers have already uploaded 4,500 apps which have been downloaded more than 50,000 times. Now, all developers on TestFlight can upload Android apps and streamline their beta testing process. The features include beta app management, distribution, tracking, and centralized feedback. Additional features, such as crash reporting will be coming shortly with the release of the Android SDK. Beginning as early as next week, select developers will start getting access to the Android SDK which will be in closed beta. We look forward to hearing your feedback! One Place to Upload: Send.... read the full post.
Tags: Android, API-Evangelist, API-Stack, Application Management, Application Testing
WeatherSignal wants to create crowdsourced weather reports using Android phone sensors
feedproxy.google.com
on 05/08/2013
Excerpt: If you’re a fan of OpenSignal, the mobile app that creates independent maps of mobile phone network coverage based on information crowdsourced from mobile phone users, then you may be interested to learn of a new standalone weather app the company’s currently trialing. WeatherSignal is available on Google Play from today, alongside its website, and is setting out to create a new way of collating weather data based on the native sensors on Android devices. Indeed, OpenSignal is calling this “the most ambitious weather crowdsourcing project ever,” but it’s worth noting here that it is still very early-stage. Given it relies on users installing the app, at launch it won’t be drawing on too much data.... read the full post.
Tags: Android, Sensors, Weather
Connecting Kindle Fire to Reality with App-Enabled Accessories
developer.amazon.com
on 05/07/2013
Excerpt: Mobile devices create an amazing ecosystem for developers to express new ideas, create new business, and expand existing worlds. Services like GameCircle and In-App Purchasing make those experiences more sticky and re-playable, drawing users into the experience with more depth. Another category of ecosystem depth that we've been focusing on is app-enabled accessories. Kindle Fire (as well as other Android devices) can connect to and control an incredible range of new devices, and a couple weeks ago we launched a few of these devices on Amazon. com as official Kindle accessories, creating new ways and new opportunities for developers to connect with Amazon customers. From the self-stabilizing, Kindle-controllable AR.... read the full post.
Tags: Android, Kindle, stories
Android and iOS Mobile Device Development with Azure Mobile Services using HTML5 and JavaScript
www.codeproject.com
on 05/03/2013
Excerpt: In this tutorial I’m going to show you how you can build a cross-platform mobile app with Azure Mobile Services using HTML5 and JavaScript. I'll be using the following sample code:
I’m going to adapt the sample todo app that’s part of the Get started with Mobile Services tutorial. You’ll notice that there are already tutorials for iOS, Android and Windows Phone 8 but the problem with these, excluding WP8, is that you need to use an environment other than Visual Studio. This might be OK if you’re already familiar with Java, Objective C, Eclipse, and XCode, but is obviously less than ideal if you’re not. Never fear though: if your background is almost any flavour of.... read the full post.
Tags: Android, API-Evangelist, API-Stack, Azure, Code Samples, IOS
Excerpt: When making an app, following your platform’s design guidelines is a tried-and-true way to increase metrics like user retention and customer satisfaction. It makes it easier for your users to learn how to use the application to the fullest extent, as quickly and intuitively as possible. In order to make designing for your target platforms easier, we made a cheat sheet for both iOS and Android Human Interface Guidelines (HIGs). It gives a high level summary of the User Interface, how to support multiple screen sizes, icon sizes, and touch gestures so that you don’t have to dig through the books to find them every time you need them. It also allows you to see the subtle differences between the platforms.... read the full post.
Tags: Android, API-Evangelist, API-Stack, BaaS, IOS, Mobile
Achievement unlocked! Android gaming console Ouya raises $15M
feedproxy.google.com
on 05/09/2013
Excerpt: Summary: The $99 Ouya gaming console built on Android got a boost today with an additional $15 million in funding, plus a new board member that formerly worked at EA. Ouya, the company behind a small $99 Android gaming console, has picked up $15 million in funding. The investment, announced on Thursday, follows the $8. 6 million raised by Ouya on the crowd-sourced Kickstarter platform in August of 2012. Long-time executive at EA, Bing Gordon, will be joining the Ouya board as part of the deal, which was funded by Kleiner Perkins Caufield & Byers (KPCB), along with participation from the Mayfield Fund, NVIDIA, Shasta Ventures, and Occam Partners.... read the full post.
Tags: Android, API-Evangelist, API-Stack, Console, Gaming
TestFlight now lets any developer upload Android apps, plans Android SDK launch in private beta
feedproxy.google.com
on 05/09/2013
Excerpt: Popular app beta testing service TestFlight has announced that developers can now upload Android apps to its platform, and an Android SDK will launch next week for a small number of developers in private beta. Previously, Android app support was only available to a select few. Over the last 45 days, Testflight shared that 5,000 developers were granted access to the new feature and 4,500 apps were uploaded. Those apps have since been “downloaded more than 50,000 times. ”
As shown in the image below, Android support has been merged directly into the TestFlight service; there’s now one place to upload and manage Android and iOS apps.... read the full post.
Tags: Android, API-Evangelist, API-Stack, Application Management, Application Testing
Android has landed. Beta access open to all.
blog.testflightapp.com
on 05/08/2013
Excerpt: We are happy to announce that TestFlight today opened its Android private beta to all users. In just 45 days of private beta, 5,000 developers have already uploaded 4,500 apps which have been downloaded more than 50,000 times. Now, all developers on TestFlight can upload Android apps and streamline their beta testing process. The features include beta app management, distribution, tracking, and centralized feedback. Additional features, such as crash reporting will be coming shortly with the release of the Android SDK. Beginning as early as next week, select developers will start getting access to the Android SDK which will be in closed beta. We look forward to hearing your feedback! One Place to Upload: Send.... read the full post.
Tags: Android, API-Evangelist, API-Stack, Application Management, Application Testing
WeatherSignal wants to create crowdsourced weather reports using Android phone sensors
feedproxy.google.com
on 05/08/2013
Excerpt: If you’re a fan of OpenSignal, the mobile app that creates independent maps of mobile phone network coverage based on information crowdsourced from mobile phone users, then you may be interested to learn of a new standalone weather app the company’s currently trialing. WeatherSignal is available on Google Play from today, alongside its website, and is setting out to create a new way of collating weather data based on the native sensors on Android devices. Indeed, OpenSignal is calling this “the most ambitious weather crowdsourcing project ever,” but it’s worth noting here that it is still very early-stage. Given it relies on users installing the app, at launch it won’t be drawing on too much data.... read the full post.
Tags: Android, Sensors, Weather
Connecting Kindle Fire to Reality with App-Enabled Accessories
developer.amazon.com
on 05/07/2013
Excerpt: Mobile devices create an amazing ecosystem for developers to express new ideas, create new business, and expand existing worlds. Services like GameCircle and In-App Purchasing make those experiences more sticky and re-playable, drawing users into the experience with more depth. Another category of ecosystem depth that we've been focusing on is app-enabled accessories. Kindle Fire (as well as other Android devices) can connect to and control an incredible range of new devices, and a couple weeks ago we launched a few of these devices on Amazon. com as official Kindle accessories, creating new ways and new opportunities for developers to connect with Amazon customers. From the self-stabilizing, Kindle-controllable AR.... read the full post.
Tags: Android, Kindle, stories
Android and iOS Mobile Device Development with Azure Mobile Services using HTML5 and JavaScript
www.codeproject.com
on 05/03/2013
Excerpt: In this tutorial I’m going to show you how you can build a cross-platform mobile app with Azure Mobile Services using HTML5 and JavaScript. I'll be using the following sample code:
I’m going to adapt the sample todo app that’s part of the Get started with Mobile Services tutorial. You’ll notice that there are already tutorials for iOS, Android and Windows Phone 8 but the problem with these, excluding WP8, is that you need to use an environment other than Visual Studio. This might be OK if you’re already familiar with Java, Objective C, Eclipse, and XCode, but is obviously less than ideal if you’re not. Never fear though: if your background is almost any flavour of.... read the full post.
Tags: Android, API-Evangelist, API-Stack, Azure, Code Samples, IOS
Excerpt: Popular app beta testing service TestFlight has announced that developers can now upload Android apps to its platform, and an Android SDK will launch next week for a small number of developers in private beta. Previously, Android app support was only available to a select few. Over the last 45 days, Testflight shared that 5,000 developers were granted access to the new feature and 4,500 apps were uploaded. Those apps have since been “downloaded more than 50,000 times. ” As shown in the image below, Android support has been merged directly into the TestFlight service; there’s now one place to upload and manage Android and iOS apps.... read the full post.
Tags: Android, API-Evangelist, API-Stack, Application Management, Application Testing
Android has landed. Beta access open to all.
blog.testflightapp.com
on 05/08/2013
Excerpt: We are happy to announce that TestFlight today opened its Android private beta to all users. In just 45 days of private beta, 5,000 developers have already uploaded 4,500 apps which have been downloaded more than 50,000 times. Now, all developers on TestFlight can upload Android apps and streamline their beta testing process. The features include beta app management, distribution, tracking, and centralized feedback. Additional features, such as crash reporting will be coming shortly with the release of the Android SDK. Beginning as early as next week, select developers will start getting access to the Android SDK which will be in closed beta. We look forward to hearing your feedback! One Place to Upload: Send.... read the full post.
Tags: Android, API-Evangelist, API-Stack, Application Management, Application Testing
WeatherSignal wants to create crowdsourced weather reports using Android phone sensors
feedproxy.google.com
on 05/08/2013
Excerpt: If you’re a fan of OpenSignal, the mobile app that creates independent maps of mobile phone network coverage based on information crowdsourced from mobile phone users, then you may be interested to learn of a new standalone weather app the company’s currently trialing. WeatherSignal is available on Google Play from today, alongside its website, and is setting out to create a new way of collating weather data based on the native sensors on Android devices. Indeed, OpenSignal is calling this “the most ambitious weather crowdsourcing project ever,” but it’s worth noting here that it is still very early-stage. Given it relies on users installing the app, at launch it won’t be drawing on too much data.... read the full post.
Tags: Android, Sensors, Weather
Connecting Kindle Fire to Reality with App-Enabled Accessories
developer.amazon.com
on 05/07/2013
Excerpt: Mobile devices create an amazing ecosystem for developers to express new ideas, create new business, and expand existing worlds. Services like GameCircle and In-App Purchasing make those experiences more sticky and re-playable, drawing users into the experience with more depth. Another category of ecosystem depth that we've been focusing on is app-enabled accessories. Kindle Fire (as well as other Android devices) can connect to and control an incredible range of new devices, and a couple weeks ago we launched a few of these devices on Amazon. com as official Kindle accessories, creating new ways and new opportunities for developers to connect with Amazon customers. From the self-stabilizing, Kindle-controllable AR.... read the full post.
Tags: Android, Kindle, stories
Android and iOS Mobile Device Development with Azure Mobile Services using HTML5 and JavaScript
www.codeproject.com
on 05/03/2013
Excerpt: In this tutorial I’m going to show you how you can build a cross-platform mobile app with Azure Mobile Services using HTML5 and JavaScript. I'll be using the following sample code:
I’m going to adapt the sample todo app that’s part of the Get started with Mobile Services tutorial. You’ll notice that there are already tutorials for iOS, Android and Windows Phone 8 but the problem with these, excluding WP8, is that you need to use an environment other than Visual Studio. This might be OK if you’re already familiar with Java, Objective C, Eclipse, and XCode, but is obviously less than ideal if you’re not. Never fear though: if your background is almost any flavour of.... read the full post.
Tags: Android, API-Evangelist, API-Stack, Azure, Code Samples, IOS
Excerpt: If you’re a fan of OpenSignal, the mobile app that creates independent maps of mobile phone network coverage based on information crowdsourced from mobile phone users, then you may be interested to learn of a new standalone weather app the company’s currently trialing. WeatherSignal is available on Google Play from today, alongside its website, and is setting out to create a new way of collating weather data based on the native sensors on Android devices. Indeed, OpenSignal is calling this “the most ambitious weather crowdsourcing project ever,” but it’s worth noting here that it is still very early-stage. Given it relies on users installing the app, at launch it won’t be drawing on too much data.... read the full post.
Tags: Android, Sensors, Weather
Connecting Kindle Fire to Reality with App-Enabled Accessories
developer.amazon.com
on 05/07/2013
Excerpt: Mobile devices create an amazing ecosystem for developers to express new ideas, create new business, and expand existing worlds. Services like GameCircle and In-App Purchasing make those experiences more sticky and re-playable, drawing users into the experience with more depth. Another category of ecosystem depth that we've been focusing on is app-enabled accessories. Kindle Fire (as well as other Android devices) can connect to and control an incredible range of new devices, and a couple weeks ago we launched a few of these devices on Amazon. com as official Kindle accessories, creating new ways and new opportunities for developers to connect with Amazon customers. From the self-stabilizing, Kindle-controllable AR.... read the full post.
Tags: Android, Kindle, stories
Android and iOS Mobile Device Development with Azure Mobile Services using HTML5 and JavaScript
www.codeproject.com
on 05/03/2013
Excerpt: In this tutorial I’m going to show you how you can build a cross-platform mobile app with Azure Mobile Services using HTML5 and JavaScript. I'll be using the following sample code:
I’m going to adapt the sample todo app that’s part of the Get started with Mobile Services tutorial. You’ll notice that there are already tutorials for iOS, Android and Windows Phone 8 but the problem with these, excluding WP8, is that you need to use an environment other than Visual Studio. This might be OK if you’re already familiar with Java, Objective C, Eclipse, and XCode, but is obviously less than ideal if you’re not. Never fear though: if your background is almost any flavour of.... read the full post.
Tags: Android, API-Evangelist, API-Stack, Azure, Code Samples, IOS
Excerpt: In this tutorial I’m going to show you how you can build a cross-platform mobile app with Azure Mobile Services using HTML5 and JavaScript. I'll be using the following sample code: I’m going to adapt the sample todo app that’s part of the Get started with Mobile Services tutorial. You’ll notice that there are already tutorials for iOS, Android and Windows Phone 8 but the problem with these, excluding WP8, is that you need to use an environment other than Visual Studio. This might be OK if you’re already familiar with Java, Objective C, Eclipse, and XCode, but is obviously less than ideal if you’re not. Never fear though: if your background is almost any flavour of.... read the full post.
Tags: Android, API-Evangelist, API-Stack, Azure, Code Samples, IOS
| 1 2 3 4 5 | Next >> |


